Evolution of Electronic Creature (Study Record, and sth. like that…)

Evolution of Electronic Creature (Study Record, and sth. like that…)



Part 0

0.     EE virus.(TOP SECRET)

Part 1

1.        Make a program to find a batter strategy in a certain circumstance.

2.        Make a creature exchange message with environment program.

Par 2

3.        Make a digital world all in it is 01010011~, but under Some Rules, real creatures living in.


Summary of Two Parts:


1.        Build creatures can exchange message with environment program; this creature has its own protein code that decided its all habit. It has three characters followed:

(1). Reaction rapidly with changes of environment.

(2). Adaptation.

(3). Heredity and aberrance.

This part of program has its structure of datas.

(D1). Data of creatures’ Pr.

(D2). Rule of how Pr works. (Just like CPU repertoire)

(D3). Data of environment.

In this part I will make three independent programs:

(1). CreatureMind: Give action decided by D1 to Environment.

(2). Environment: Receive and process action from CreatureMind and offer environment messages to CreatureMind.

(3). Pr maker: Use to Create a Creature’s Pr more easily.


2.        Build a digital world and a Rule that the world is running under. Creatures are made of 0101101~, and environments is also made of these numbers. In this part, creatures and environment is made of the same thing! And they are running under the same rule. So the structure of datas is reduce to this:

(D1). Data of creatures & environment.

(D2). Rule of how D1 works. (Also like CPU repertoire)

As creature and environment becomes the same thing, creatures’ structure became freer and complex; and can have real biological creature properties as follows:

(1). Reaction rapidly with changes of environment.

(2). Adaptation.

(3). Information flowing. (Metabolism)

(4). Same basic structure like cells.

(5). Heredity and aberrance.

(6). DNA->Pr

In this part I will make only two independent programs:

(1). Creature &Environment: Change world under D2.

(2). DNA maker: Use to Create a Creature’s DNA more easily.


NOTE: As you see, Part2 is expansion of Part1. And Part1 is much easier than Part2, and I am very confident about Part1, I will prove it’s right. But Part2 is much exciting than Part1, even it’s very hard to archive, I will keep running.


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5 Responses to Evolution of Electronic Creature (Study Record, and sth. like that…)

  1. says:


  2. Sissi says:


  3. ChaosConst says:


  4. Sissi says:


  5. Pu says:

    敬奉 小诗、短文:
    快乐 领 传种痛苦 保 接代信心 生 成功基因 尽 详载
        Life by Yi Kang
    Happiness us guides,Suffering helps aside,Faith bears success,Genes all describe.
    “人人能活100多!”      (康易 )
    中国科学院童坦君院士 和 卫生部全国全国健康教育首席专家洪昭光教授 说,人应该“自然”活到100-175岁。
    今天人类的DNA与一万年前的 有 99.99% 相同 (J. Challem)。 所以,我们生活方式(吃、喝、穿、住、玩、乐、等)与一万年前的 99.99% 相符,就能活100多。
    Everybody Can Be a Centenarian        (by Yi Kang)
    According to Tong Tanjun, an academician of Chinese Academy of Sciences, and Hong Zhaoguang, Chief Expert of National Health Education of Ministry of Public Health, each person can be a centenarian based on the Buffon’s life coefficient of vertebrate animals.  The reason why today most of us are not centenarians is because our life-style does not meet the requirements of our DNA.
    Since our DNA is 99.99% the same as that of our ancestors\’ 10,000 years ago (J. Challem), everybody can be a centenarian so long as our life style 99.99% meets the DNA\’s requirements as those 10,000 years ago. 
    详见:(1)英文 著,2005,《吃、喝、穿、住、其他:康乐简则》,Jerry&Harry /He Co.,ISBN 0-9771-8610-5 ;(2)微软空间 保健漫谈 http://spaces.msn.com/members/baojianmantan/  小议 1、2、6、20英文 著,2005,《吃、喝、穿、住、其他:康乐简则》,Jerry&Harry /He Co.,ISBN 0-9771-8610-5 。 
    References:(1) http://spaces.msn.com/members/baojianmantan/  Mini-Topics 1、2、6、20;(2)英文 著,2005,《吃、喝、穿、住、其他:康乐简则》,Jerry&Harry /He Co.,ISBN 0-9771-8610-5 (to be published in English as “Eat, Drink, Wear, Dwell, etc.: An Easy Rule for Happy Health”)。
    祝您 快乐、成功、长寿! Happiness, success and long life to you!
    恭候指教! Comments are welcome.

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